8/7/2023 0 Comments Swat 4 fov![]() ![]() There are many new weapons, but the ammo seems to be off as quite a few weapons with ammo that was already present in the game appear woefully underpowered to the point of being as useful as a BB gun would as well as descriptions and some textures missing or wrong (also in maps). I've also gotten cases where punching or pepperspraying people didn't help (didn't register) and I had to fire into the air to get the person to move so the game could recalculate the situation that the person was in (in essence breaking the loop). I can understand how some suspects might react irrationally, but this isn't anything like that. That's the most glaring case of poor AI changes (or bug?), but there is loads of stuff that annoys me about it. Sadly your team shoots at the suspect, with you standing toe to toe with the suspect this will always end badly. After about a second the AI computes that this isn't going to work and opens up on you. Suspects often run at you while your entire team is pointing guns at them, you are screaming at them to give up, beating and pepperspraying them and still they try to run right through you. ![]() You've just entered a room, maybe after throwing in your favorite grenade, maybe without. One is the smaller amount of maps compared to SSF (only ones from Swat 4 and Stechkov Syndicate), the other and imo most crucial one is that the AI seems like a step backwards from SSF. While this mod could get better than that it currently misses two crucial components compared to SSF and even base Swat 4. ![]() I'd stick to SSF for now if you're actually going to be playing with a more or less serious group. ![]()
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